1 | name of display: :0.0 |
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2 | display: :0 screen: 0 |
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3 | direct rendering: Yes |
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4 | server glx vendor string: SGI |
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5 | server glx version string: 1.2 |
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6 | server glx extensions: |
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7 | GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, |
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8 | GLX_EXT_import_context, GLX_SGI_make_current_read |
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9 | client glx vendor string: SGI |
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10 | client glx version string: 1.2 |
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11 | client glx extensions: |
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12 | GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, |
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13 | GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, |
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14 | GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, |
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15 | GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, |
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16 | GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, |
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17 | GLX_SGIX_visual_select_group |
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18 | GLX extensions: |
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19 | GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info, |
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20 | GLX_EXT_visual_rating |
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21 | OpenGL vendor string: NVIDIA Corporation |
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22 | OpenGL renderer string: NVIDIA GeForce 6800 Ultra OpenGL Engine |
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23 | OpenGL version string: 1.5 NVIDIA-1.4.18 |
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24 | OpenGL extensions: |
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25 | GL_ARB_transpose_matrix, GL_ARB_vertex_program, GL_ARB_vertex_blend, |
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26 | GL_ARB_window_pos, GL_ARB_shader_objects, GL_ARB_vertex_shader, |
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27 | GL_EXT_multi_draw_arrays, GL_EXT_clip_volume_hint, GL_EXT_rescale_normal, |
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28 | GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_APPLE_client_storage, |
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29 | GL_APPLE_specular_vector, GL_APPLE_transform_hint, GL_APPLE_packed_pixels, |
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30 | GL_APPLE_fence, GL_APPLE_vertex_array_object, |
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31 | GL_APPLE_vertex_program_evaluators, GL_APPLE_element_array, |
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32 | GL_APPLE_flush_render, GL_NV_texgen_reflection, GL_NV_light_max_exponent, |
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33 | GL_IBM_rasterpos_clip, GL_SGIS_generate_mipmap, |
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34 | GL_ARB_shading_language_100, GL_ARB_imaging, GL_ARB_point_parameters, |
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35 | GL_ARB_texture_env_crossbar, GL_ARB_texture_border_clamp, |
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36 | GL_ARB_multitexture, GL_ARB_texture_env_add, GL_ARB_texture_cube_map, |
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37 | GL_ARB_texture_env_dot3, GL_ARB_multisample, GL_ARB_texture_env_combine, |
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38 | GL_ARB_texture_compression, GL_ARB_texture_mirrored_repeat, GL_ARB_shadow, |
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39 | GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_fragment_shader, |
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40 | GL_ARB_occlusion_query, GL_ARB_point_sprite, GL_ARB_vertex_buffer_object, |
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41 | GL_ARB_pixel_buffer_object, GL_EXT_compiled_vertex_array, |
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42 | GL_EXT_framebuffer_object, GL_EXT_texture_rectangle, |
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43 | GL_ARB_texture_rectangle, GL_EXT_texture_env_add, GL_EXT_blend_color, |
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44 | GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_lod_bias, |
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45 | GL_EXT_abgr, GL_EXT_bgra, GL_EXT_stencil_wrap, |
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46 | GL_EXT_texture_filter_anisotropic, GL_EXT_secondary_color, |
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47 | GL_EXT_blend_func_separate, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, |
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48 | GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_dxt1, |
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49 | GL_APPLE_ycbcr_422, GL_APPLE_vertex_array_range, GL_APPLE_texture_range, |
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50 | GL_APPLE_float_pixels, GL_ATI_texture_float, GL_APPLE_pixel_buffer, |
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51 | GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2, |
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52 | GL_NV_blend_square, GL_NV_texture_shader, GL_NV_texture_shader2, |
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53 | GL_NV_texture_shader3, GL_NV_fog_distance, GL_NV_depth_clamp, |
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54 | GL_NV_multisample_filter_hint, GL_NV_fragment_program_option, |
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55 | GL_NV_fragment_program2, GL_NV_vertex_program2_option, |
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56 | GL_NV_vertex_program3, GL_ATI_texture_env_combine3, |
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57 | GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod |
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58 | glu version: 1.3 |
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59 | glu extensions: |
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60 | GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess |
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61 | |
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62 | visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav |
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63 | id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat |
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64 | ---------------------------------------------------------------------- |
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