1 | # -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 |
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2 | # $Id$ |
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3 | |
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4 | PortSystem 1.0 |
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5 | PortGroup xcode 1.0 |
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6 | name cfxr |
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7 | version 0.1.5 |
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8 | platforms darwin |
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9 | categories audio |
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10 | maintainers nomaintainer |
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11 | description A generator for simple sound effects. |
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12 | long_description A port of DrPetter's sfxr with a native Mac UI. In DrPetter's words: \ |
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13 | \ |
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14 | Its original purpose was to provide a simple means of getting basic sound effects into a game for those people who were working hard to get their entries done within the 48 hours and didn't have time to spend looking for suitable ways of doing this. |
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15 | |
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16 | homepage http://thirdcog.eu/apps/cfxr |
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17 | |
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18 | # version 0.1.5 plus some inconsequential changes |
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19 | fetch.type svn |
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20 | svn.url svn://nevyn.nu/ncoder/cfxr/trunk/ |
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21 | svn.tag 501 |
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22 | |
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23 | worksrcdir trunk |
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24 | post-patch { |
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25 | reinplace "s|/Library/Frameworks/SDL.framework|${frameworks_dir}/SDL.framework|g" ${worksrcpath}/${name}.xcodeproj/project.pbxproj |
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26 | } |
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27 | |
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28 | xcode.configuration Release |
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29 | xcode.build.settings FRAMEWORK_SEARCH_PATHS=${prefix}/Library/Frameworks |
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30 | xcode.destroot.settings FRAMEWORK_SEARCH_PATHS=${prefix}/Library/Frameworks |
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31 | |
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32 | use_configure no |
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33 | |
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34 | depends_build port:libsdl-framework |
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35 | |
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36 | livecheck.type regex |
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37 | livecheck.url ${homepage} |
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38 | livecheck.regex ${name} (\\d.\\d.\\d) |
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