1 | # -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 |
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2 | |
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3 | PortSystem 1.0 |
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4 | PortGroup github 1.0 |
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5 | |
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6 | github.setup mamedev mame mame0189 |
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7 | version 0.189 |
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8 | categories emulators |
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9 | maintainers nomaintainer |
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10 | platforms darwin |
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11 | license GPL-2 |
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12 | homepage http://mamedev.org/index.php |
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13 | |
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14 | description Multiple Arcade Machine Emulator |
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15 | long_description The purpose of MAME is to preserve decades of software history. As \ |
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16 | electronic technology continues to rush forward, MAME prevents this important \ |
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17 | "vintage" software from being lost and forgotten. This is achieved by documenting \ |
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18 | the hardware and how it functions. The source code to MAME serves as this \ |
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19 | documentation. |
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20 | |
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21 | checksums rmd160 766cef7dca20cab35f429799682dd12fddb16855 \ |
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22 | sha256 73bb54ce1ae9c6173ee62254150e1fec73b8305dfaaf5bf410c33671fe2cac4d |
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23 | |
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24 | patchfiles patch-rendutil.cpp.diff |
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25 | |
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26 | depends_lib-append \ |
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27 | port:expat \ |
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28 | port:flac \ |
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29 | port:jpeg \ |
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30 | port:libiconv \ |
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31 | port:libsdl2 \ |
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32 | port:libutf8proc \ |
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33 | port:lua \ |
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34 | port:portaudio \ |
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35 | port:portmidi \ |
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36 | port:sqlite3 \ |
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37 | port:zlib |
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38 | |
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39 | use_configure no |
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40 | use_parallel_build no |
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41 | |
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42 | build.args-append CC=${configure.cc} \ |
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43 | CXX=${configure.cxx} \ |
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44 | CPP=${configure.cpp} \ |
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45 | USE_LIBSDL=1 \ |
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46 | USE_SYSTEM_LIB_EXPAT=1 \ |
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47 | USE_SYSTEM_LIB_FLAC=1 \ |
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48 | USE_SYSTEM_LIB_JPEG=1 \ |
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49 | USE_SYSTEM_LIB_LUA=1 \ |
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50 | USE_SYSTEM_LIB_PORTAUDIO=1 \ |
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51 | USE_SYSTEM_LIB_PORTMIDI=1 \ |
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52 | USE_SYSTEM_LIB_SQLITE3=1 \ |
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53 | USE_SYSTEM_LIB_UTF8PROC=1 \ |
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54 | USE_SYSTEM_LIB_ZLIB=1 |
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55 | |
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56 | destroot { |
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57 | xinstall ${worksrcpath}/mame64 ${destroot}${prefix}/bin |
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58 | } |
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