1 | # $Id$ |
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2 | |
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3 | PortSystem 1.0 |
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4 | |
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5 | name mednafen |
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6 | version 0.6.1 |
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7 | platforms darwin |
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8 | categories emulators games |
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9 | maintainers adamw@freebsd.org |
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10 | description Super-fast and super-compatible emulator for many video game systems |
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11 | long_description Medfafen is a portable (utilizing OpenGL and SDL) \ |
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12 | argument-driven multi-system emulator with many \ |
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13 | advanced features. The Atari Lynx, GameBoy, GameBoy \ |
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14 | Colour, GameBoy Advance, NES, PC Engine (TurboGrafx 16) \ |
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15 | and SuperGrafx are emulated. Mednafen has the ability \ |
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16 | to remap hotkey functions and virtual system inputs \ |
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17 | to a keyboard, a joystick, or both simultaneously. \ |
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18 | Save states are supported, as is real-time game \ |
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19 | rewinding. |
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20 | |
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21 | homepage http://www.mednafen.com/ |
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22 | master_sites http://mednafen.com/releases/ |
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23 | use_bzip2 yes |
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24 | checksums md5 4918b570f48f049021ead85b3b40edcb |
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25 | depends_lib bin:sdl-config:libsdl \ |
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26 | lib:libsdl_net:libsdl_net \ |
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27 | lib:libsndfile:libsndfile \ |
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28 | lib:libcdio:libcdio \ |
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29 | lib:libz:zlib |
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30 | |
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31 | # Just an FYI: even though it takes a billion years to compile |
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32 | # src/gba/arm.cpp, it *does* finish eventually. |
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33 | |
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34 | worksrcdir ${name} |
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35 | configure.env LDFLAGS="-L${prefix}/lib" \ |
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36 | CPPFLAGS="-I${prefix}/include" |
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