Changes between Version 1 and Version 2 of Ticket #44581, comment 43
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- Oct 18, 2014, 4:43:31 AM (10 years ago)
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Ticket #44581, comment 43
v1 v2 6 6 2. Reboot the system 7 7 3. Download and build Macports from the latest source (I tried using the binary install route, but the installer hung for over 1hr eating 95% of the CPU cycles; so, I killed the task, and built from the source and installed within 5mins). Guide here [https://guide.macports.org/chunked/installing.macports.html#installing.macports.source guide.macports.org/chunked/installing.macports.html#installing.macports.source] 8 4. Next, run the command: ''sudo port install cmake''8 4. Run the command: ''sudo port install cmake'' 9 9 10 Note : these steps, assume you already installed10 Note-- these steps assume you already installed: 11 11 1. Xcode 6 12 12 2. Xcode 6 Command-line tools and agreed to the Xcode license: ''sudo xcodebuild -license'' 13 13 3. X11 via the XQuartz project [http://xquartz.macosforge.org/ http://xquartz.macosforge.org] 14 14 15 After investigating the below log fragment, I am left with the question, how do I '''set CMAKE_OSX_DEPLOYMENT_TARGET to empty''', as a means to get around this problem?15 After investigating the below log fragment, I am left with the question, "How do I '''set CMAKE_OSX_DEPLOYMENT_TARGET to empty''', as a means to get around this problem?" 16 16 17 17 My error log includes this detail:[[BR]]