Changes between Initial Version and Version 1 of Ticket #48823, comment 9
- Timestamp:
- Jan 11, 2016, 2:59:16 AM (9 years ago)
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Ticket #48823, comment 9
initial v1 3 3 To build, simply compile with both OpenGL and Corevideo support (doing so does not cause issues anyway with current versions of MPlayer). This means modifying the Portfile so that enabling OpenGL does not disable Corevideo. 4 4 5 Then play videos using OpenGL with the Cocoa backend: mplayer -vo gl:backend=4 [movie]5 Then play videos using OpenGL with the Cocoa backend: mplayer -vo gl:backend=4:glfinish [movie] 6 6 7 7 Fullscreen only works correctly with OpenGL when using the SDL backend like so: mplayer -fs -vo gl:backend=2 [movie]