Changes between Initial Version and Version 1 of Ticket #70750, comment 55


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Timestamp:
Sep 19, 2024, 4:25:06 PM (8 hours ago)
Author:
kencu (Ken)
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  • Ticket #70750, comment 55

    initial v1  
    1 There can (and will) be a number of other issues that come up with various other ports. But as far as we can tell the c++ compiler in the CLTs does work with a clean installation of the CLTs from the DMG, whereas it does not work with an upgraded installation of the CLTs.
     1There can (and will) be a number of other issues that come up with various other ports. But as far as we can tell the c++ compiler in the CLTs does work with a clean installation of the CLTs from the DMG, whereas it does not work with an upgraded installation of the CLTs. (modulo Josh's specific fix).
    22
    33If you just delete the CLTs and build everything using Xcode, then some things will be hard coded against the SDKs in Xcode. This will work for a while, or maybe not, as all of MacPorts has been set up to use the SDKs in {{{/Library/Developer/CommandLineTools/SDKS}}} and base and Portfiles are not written to use Xcode.