#17068 closed enhancement (fixed)
Options I would like added to the libsdl_image portfile
Reported by: | jpenguin@… | Owned by: | nox@… |
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Priority: | Normal | Milestone: | |
Component: | ports | Version: | 1.6.0 |
Keywords: | Cc: | ||
Port: | libsdl_image |
Description (last modified by nox@…)
--enable-jpg-shared=false --enable-png-shared=false --enable-tif-shared=false
Change History (8)
comment:1 Changed 16 years ago by jmroot (Joshua Root)
Owner: | changed from macports-tickets@… to nox@… |
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Port: | libsdl_image added |
comment:2 Changed 16 years ago by nox@…
Description: | modified (diff) |
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comment:3 Changed 16 years ago by jpenguin@…
See http://www.secretmaryo.org/wiki/index.php?title=Compiling_on_MacOSX for an example
comment:5 Changed 16 years ago by jpenguin@…
I package Open-source games for MacOS X. You cannot package a libsdl_image that dynamically loads images
comment:6 Changed 16 years ago by nox@…
I'll add a variant to build against the other libs statically. But why don't you just package libpng and friends inside the game?
comment:7 Changed 16 years ago by nox@…
Resolution: | → fixed |
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Status: | new → closed |
In fact, there's no real reason to use dlopen() at all. What you requested has been commited in r41436.
comment:8 Changed 16 years ago by (none)
Milestone: | Port Enhancements |
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Milestone Port Enhancements deleted
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