#18076 closed defect (fixed)
tiff: cannot build universal with 64-bit
Reported by: | ryandesign (Ryan Carsten Schmidt) | Owned by: | waqar@… |
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Priority: | Normal | Milestone: | |
Component: | ports | Version: | 1.7.0 |
Keywords: | Cc: | MarcusCalhoun-Lopez (Marcus Calhoun-Lopez) | |
Port: | tiff |
Description
I'm on Mac OS X 10.4.11 with Xcode 2.5 and MacPorts 1.7.0. I can install tiff @3.8.2_2+universal with universal_archs set to i386 ppc, but with it set to i386 ppc x86_64 ppc64, it fails, looking for 64-bit bits in the operating system which aren't there on Tiger, so I get errors like this:
ld64 warning: in /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks//GLUT.framework/GLUT, missing required architecture x86_64 in file ld64 warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/lib/libobjc.dylib, missing required architecture x86_64 in file ld64 warning: in /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks//OpenGL.framework/OpenGL, missing required architecture x86_64 in file
ld64 warning: in /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks//GLUT.framework/GLUT, missing required architecture ppc64 in file ld64 warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/lib/libobjc.dylib, missing required architecture ppc64 in file ld64 warning: in /Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks//OpenGL.framework/OpenGL, missing required architecture ppc64 in file
Full log attached.
Attachments (1)
Change History (5)
Changed 16 years ago by ryandesign (Ryan Carsten Schmidt)
Attachment: | tiff-universal-log.txt added |
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comment:1 Changed 16 years ago by MarcusCalhoun-Lopez (Marcus Calhoun-Lopez)
Cc: | mcalhoun@… added |
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comment:2 Changed 16 years ago by MarcusCalhoun-Lopez (Marcus Calhoun-Lopez)
There is a patch in #18801 which should fix this problem as well.
comment:3 Changed 16 years ago by MarcusCalhoun-Lopez (Marcus Calhoun-Lopez)
Resolution: | → fixed |
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Status: | new → closed |
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