Opened 15 years ago
Closed 15 years ago
#23683 closed defect (fixed)
wine, wine-devel, wine-crossover-games: add libpng dependency
Reported by: | bruno.didot@… | Owned by: | ryandesign (Ryan Carsten Schmidt) |
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Priority: | Normal | Milestone: | |
Component: | ports | Version: | 1.8.2 |
Keywords: | Cc: | jyrkiwahlstedt, jeremyhu (Jeremy Huddleston Sequoia) | |
Port: | wine, wine-devel, wine-crossover-games |
Description
wine-devel: When libpng is installed wine-devel configures itself to support png in applications. So libpng should be by default a dependency of wine, or add --without-png (which I think is closer to a regression than an enhancement) to configure args.
Note, not tested, but might create a bug when libpng is only present in 64bits architecture, and wine compiles in 32b arch.
Change History (4)
comment:1 Changed 15 years ago by mf2k (Frank Schima)
Cc: | jwa@… added |
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Keywords: | wine-devel libpng removed |
Owner: | changed from macports-tickets@… to ryandesign@… |
Type: | request → enhancement |
comment:2 Changed 15 years ago by ryandesign (Ryan Carsten Schmidt)
Cc: | jeremyhu@… added |
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Port: | wine wine-crossover-games added |
Status: | new → assigned |
Summary: | Add libpng to wine-devel dependencies → wine, wine-devel, wine-crossover-games: add libpng dependency |
Type: | enhancement → defect |
comment:3 Changed 15 years ago by ryandesign (Ryan Carsten Schmidt)
Replying to bruno.didot@…:
Note, not tested, but might create a bug when libpng is only present in 64bits architecture, and wine compiles in 32b arch.
Of course; that's what the archcheck portgroup is there for.
comment:4 Changed 15 years ago by ryandesign (Ryan Carsten Schmidt)
Resolution: | → fixed |
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Status: | assigned → closed |
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Confirmed, the configure script does look for and find libpng, but there is no direct or indirect dependency on it.
I will have to revbump all libpng dependents anyway when I upgrade libpng to 1.4.0 so I can add the libpng dependency to the wine ports then.