Opened 15 years ago
Closed 15 years ago
#24337 closed defect (fixed)
mesa and glew conflict on include/GL/glew.h
Reported by: | ryandesign (Ryan Carsten Schmidt) | Owned by: | jeremyhu (Jeremy Huddleston Sequoia) |
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Priority: | Normal | Milestone: | |
Component: | ports | Version: | 1.8.2 |
Keywords: | Cc: | jmroot (Joshua Root), jeremyhu (Jeremy Huddleston Sequoia) | |
Port: | mesa, glew |
Description
---> Computing dependencies for mesa ---> Fetching mesa ---> Attempting to fetch MesaLib-7.8.tar.bz2 from ftp://ftp.freedesktop.org/pub/mesa/7.8/ ---> Attempting to fetch MesaGLUT-7.8.tar.bz2 from ftp://ftp.freedesktop.org/pub/mesa/7.8/ ---> Attempting to fetch MesaDemos-7.8.tar.bz2 from ftp://ftp.freedesktop.org/pub/mesa/7.8/ ---> Verifying checksum(s) for mesa ---> Extracting mesa ---> Applying patches to mesa ---> Configuring mesa ---> Building mesa ---> Staging mesa into destroot ---> Deactivating mesa @7.6.1_1+hw_render+universal ---> Computing dependencies for mesa ---> Installing mesa @7.8_0+hw_render+universal ---> Activating mesa @7.8_0+hw_render+universal Error: Target org.macports.activate returned: Image error: /opt/local/include/GL/glew.h is being used by the active glew port. Please deactivate this port first, or use 'port -f activate mesa' to force the activation. $ port installed glew The following ports are currently installed: glew @1.5.1_2+universal (active)
Change History (3)
comment:1 Changed 15 years ago by jeremyhu (Jeremy Huddleston Sequoia)
Cc: | jeremyhu@… added |
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Owner: | changed from jeremyhu@… to jmr@… |
comment:2 Changed 15 years ago by jeremyhu (Jeremy Huddleston Sequoia)
Owner: | changed from jmr@… to jeremyhu@… |
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Actually... I don't even see the library anywhere... it's just installing the headers... odd. I'm just going to disable it in mesa.
comment:3 Changed 15 years ago by jeremyhu (Jeremy Huddleston Sequoia)
Resolution: | → fixed |
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Status: | new → closed |
r65935 no longer installs that header.
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so... jmr, what do you want to do about this? I can just disable glew in mesa. Is that the right thing to do, or is the glew port obsolete and the code now living in mesa. I'm honestly not paying much attention to anything higher level than libGL.