GraphicsMagick @1.3.12 build failure with rogue libltdl in /usr/local/lib
I'm unable to get GraphicsMagick to build. I'm working off a recent upgrade to lion, Xcode 4.1 and macports 2.03.
I believe I followed the migration instructions at wiki:Migration correctly; after installing Xcode 4.1, I did a port selfupdate to 2.03, updated my macports.conf (I just copied the macports.conf.default over what was there previously since I had never made any changes) uninstalled all my previously installed ports, and reinstalled some that I needed. I was able to successfully reinstall the ruby and rb-rubygems ports, so I know macports is basically working, but GraphicsMagick is erroring out. For what it's worth, I did not have GraphicsMagick installed prior to all the system upgrading; this is a first-time install. I'm attaching the log. Thanks for any help you can offer!
Change History (4)
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ryandesign@… removed
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changed from macports-tickets@… to ryandesign@…
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GraphicsMagick @1.3.12 build failure - shell command failed →
GraphicsMagick @1.3.12 build failure with rogue libltdl in /usr/local/lib
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From your log we see:
So you have a rogue copy of the libtool dynamic loader in /usr/local that is causing problems. This type of problem is why we don't support people having things installed in /usr/local while using MacPorts. Please move /usr/local aside (e.g. rename it to /usr/local-off), clean GraphicsMagick, and try again.