yorick @2.2.02_0 build hangs on 10.9
When trying to build yorick, it just gets stuck doing an fputest. Activity monitor shows fputest running at about 70% cpu, but it never finishes.
Configuring yorick
/Applications/Xcode.app/Contents/Developer/usr/bin/make Y_HOME=relocate ysite
if S="s?^prefix=.*?prefix=\".\"?;\
s?^Y_PLATFORM=.*?Y_PLATFORM=\".\"?;\
s?^Y_SITE=.*?Y_SITE=\".\"?;\
s?^Y_HOME=.*?Y_HOME=\"relocate\"?";\
sed -e "$S" ysite.sh >ysite.sh1; then mv ysite.sh1 ysite.sh; fi
LD_STATIC= ./configure
=============== begin top level configuration ===============
/usr/bin/clang is an ANSI C compiler. Good.
CC="/usr/bin/clang" CFLAGS="-pipe -Os -arch x86_64" LDFLAGS="-L/opt/local/lib -Wl,-headerpad_max_install_names -arch x86_64" MATHLIB="-lm" ./config.sh
============= begin play/unix configuration =============
using getrusage() (CPU timer)
using gettimeofday() (wall timer)
using POSIX getlogin(), getpwuid(), getuid() functions
using POSIX tcgetpgrp() function
using POSIX getcwd() function
using POSIX dirent.h header for directory ops
using select(), sys/select.h header
using FPU_GCC_X86_64 (SIGFPE delivery)
Cc Me!