Opened 18 years ago
Closed 18 years ago
#9489 closed defect (duplicate)
GraphicsMagick won't build without patching
Reported by: | jsiegel@… | Owned by: | macports-tickets@… |
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Priority: | Normal | Milestone: | |
Component: | ports | Version: | 1.2 |
Keywords: | Cc: | ||
Port: |
Description
This was found by running on a new MacBook Pro (with selfupdated darwinports): sudo port install graphicsmagick
The install dies compiling: /opt/local/var/db/dports/build/_opt_local_var_db_dports_sources_rsync.rsync.darwinports.org_dpupdate_dports_graphics_GraphicsMagick/work/GraphicsMagick-1.1.7/coders/png.c
I patched by force skipping the #if block at line 1709: #if FALSE && defined(PNG_USE_PNGGCCRD) && defined(PNG_ASSEMBLER_CODE_SUPPORTED) \
See the "FALSE &&" added above. My install appears to be working normally and includes png support.
Change History (1)
comment:1 Changed 18 years ago by mww@…
Resolution: | → duplicate |
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Status: | new → closed |
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looks like disabling png assembly should fix this; (sorry no intel box here)
* This bug has been marked as a duplicate of 9320 *