Opened 5 months ago

Last modified 3 months ago

#70299 assigned defect

grass fails to build: error: 'GL_FRAMEBUFFER' undeclared (first use in this function); did you mean 'GL_DRAW_BUFFER'?

Reported by: barracuda156 Owned by: nilason (Nicklas Larsson)
Priority: Normal Milestone:
Component: ports Version: 2.9.3
Keywords: Cc: cooljeanius (Eric Gallager)
Port: grass

Description

:info:build render.c: In function 'Nviz_make_current_render_window':
:info:build render.c:372:5: warning: implicit declaration of function 'glGenFramebuffers'; did you mean 'glGenFramebuffersEXT'? [-Wimplicit-function-declaration]
:info:build   372 |     glGenFramebuffers(1, &framebuf);
:info:build       |     ^~~~~~~~~~~~~~~~~
:info:build       |     glGenFramebuffersEXT
:info:build render.c:373:5: warning: implicit declaration of function 'glBindFramebuffer'; did you mean 'glBindFramebufferEXT'? [-Wimplicit-function-declaration]
:info:build   373 |     glBindFramebuffer(GL_FRAMEBUFFER, framebuf);
:info:build       |     ^~~~~~~~~~~~~~~~~
:info:build       |     glBindFramebufferEXT
:info:build render.c:373:23: error: 'GL_FRAMEBUFFER' undeclared (first use in this function); did you mean 'GL_DRAW_BUFFER'?
:info:build   373 |     glBindFramebuffer(GL_FRAMEBUFFER, framebuf);
:info:build       |                       ^~~~~~~~~~~~~~
:info:build       |                       GL_DRAW_BUFFER
:info:build render.c:373:23: note: each undeclared identifier is reported only once for each function it appears in
:info:build render.c:375:5: warning: implicit declaration of function 'glGenRenderbuffers'; did you mean 'glGenRenderbuffersEXT'? [-Wimplicit-function-declaration]
:info:build   375 |     glGenRenderbuffers(1, &renderbuf);
:info:build       |     ^~~~~~~~~~~~~~~~~~
:info:build       |     glGenRenderbuffersEXT
:info:build render.c:376:5: warning: implicit declaration of function 'glBindRenderbuffer'; did you mean 'glBindRenderbufferEXT'? [-Wimplicit-function-declaration]
:info:build   376 |     glBindRenderbuffer(GL_RENDERBUFFER, renderbuf);
:info:build       |     ^~~~~~~~~~~~~~~~~~
:info:build       |     glBindRenderbufferEXT
:info:build render.c:376:24: error: 'GL_RENDERBUFFER' undeclared (first use in this function); did you mean 'GL_READ_BUFFER'?
:info:build   376 |     glBindRenderbuffer(GL_RENDERBUFFER, renderbuf);
:info:build       |                        ^~~~~~~~~~~~~~~
:info:build       |                        GL_READ_BUFFER
:info:build render.c:377:5: warning: implicit declaration of function 'glRenderbufferStorage'; did you mean 'glRenderbufferStorageEXT'? [-Wimplicit-function-declaration]
:info:build   377 |     glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, rwin->width, rwin->height);
:info:build       |     ^~~~~~~~~~~~~~~~~~~~~
:info:build       |     glRenderbufferStorageEXT
:info:build render.c:378:5: warning: implicit declaration of function 'glFramebufferRenderbuffer'; did you mean 'glFramebufferRenderbufferEXT'? [-Wimplicit-function-declaration]
:info:build   378 |     glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
:info:build       |     ^~~~~~~~~~~~~~~~~~~~~~~~~
:info:build       |     glFramebufferRenderbufferEXT
:info:build render.c:378:47: error: 'GL_COLOR_ATTACHMENT0' undeclared (first use in this function); did you mean 'GL_COLOR_ATTACHMENT0_EXT'?
:info:build   378 |     glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
:info:build       |                                               ^~~~~~~~~~~~~~~~~~~~
:info:build       |                                               GL_COLOR_ATTACHMENT0_EXT
:info:build render.c:385:47: error: 'GL_DEPTH_ATTACHMENT' undeclared (first use in this function); did you mean 'GL_DEPTH_ATTACHMENT_EXT'?
:info:build   385 |     glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
:info:build       |                                               ^~~~~~~~~~~~~~~~~~~
:info:build       |                                               GL_DEPTH_ATTACHMENT_EXT
:info:build render.c:388:14: warning: implicit declaration of function 'glCheckFramebufferStatus'; did you mean 'glCheckFramebufferStatusEXT'? [-Wimplicit-function-declaration]
:info:build   388 |     status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
:info:build       |              ^~~~~~~~~~~~~~~~~~~~~~~~
:info:build       |              glCheckFramebufferStatusEXT
:info:build render.c:389:19: error: 'GL_FRAMEBUFFER_COMPLETE' undeclared (first use in this function); did you mean 'GL_FRAMEBUFFER_COMPLETE_EXT'?
:info:build   389 |     if (status != GL_FRAMEBUFFER_COMPLETE) {
:info:build       |                   ^~~~~~~~~~~~~~~~~~~~~~~
:info:build       |                   GL_FRAMEBUFFER_COMPLETE_EXT
:info:build make[3]: *** [OBJ.powerpc-apple-darwin10.0.0d2/render.o] Error 1

Not sure if specific to powerpc, the port looks broken across the board: https://ports.macports.org/port/grass/details

OpenGL has limited support on older systems; possible, mesa can be used there instead.

Attachments (1)

main.log (8.3 MB) - added by barracuda156 5 months ago.

Change History (3)

Changed 5 months ago by barracuda156

Attachment: main.log added

comment:1 in reply to:  description Changed 5 months ago by nilason (Nicklas Larsson)

Not sure if specific to powerpc, the port looks broken across the board: https://ports.macports.org/port/grass/details

They were broken because missed rev-bump for liblas.

comment:2 Changed 3 months ago by cooljeanius (Eric Gallager)

Cc: cooljeanius added
Note: See TracTickets for help on using tickets.